DannyFenton123 Posted June 9, 2016 Share Posted June 9, 2016 100!!!! Link to comment Share on other sites More sharing options...
owl Posted June 9, 2016 Share Posted June 9, 2016 Yay I guess we can only go up in 4s now? 50 Link to comment Share on other sites More sharing options...
RedNeko Posted June 9, 2016 Share Posted June 9, 2016 Congrats on your first victory. Link to comment Share on other sites More sharing options...
Louis On Air Posted June 10, 2016 Share Posted June 10, 2016 K because staff won, the staff increase goes down to 3 points. If members win the next game it goes up by two to 5. If staff win again it goes down by one to 2. Sounds cool? Link to comment Share on other sites More sharing options...
owl Posted June 10, 2016 Share Posted June 10, 2016 5 hours ago, Louis Hypo said: K because staff won, the staff increase goes down to 3 points. If members win the next game it goes up by two to 5. If staff win again it goes down by one to 2. Sounds cool? I thought we were taking two off, so staff increase was 4 points? Link to comment Share on other sites More sharing options...
Zema Posted June 11, 2016 Share Posted June 11, 2016 You do realise that members have won 3 times right? You should have been adding 8 in the last round, but it doesn't really matter now. Link to comment Share on other sites More sharing options...
Louis On Air Posted June 11, 2016 Share Posted June 11, 2016 Shit sorry I wasn't on this website for 4 days Link to comment Share on other sites More sharing options...
DannyFenton123 Posted June 11, 2016 Share Posted June 11, 2016 50 Link to comment Share on other sites More sharing options...
Louis On Air Posted June 11, 2016 Share Posted June 11, 2016 49 Link to comment Share on other sites More sharing options...
DannyFenton123 Posted June 11, 2016 Share Posted June 11, 2016 53 Link to comment Share on other sites More sharing options...
owl Posted June 11, 2016 Share Posted June 11, 2016 57! Link to comment Share on other sites More sharing options...
DannyFenton123 Posted June 11, 2016 Share Posted June 11, 2016 61 Link to comment Share on other sites More sharing options...
owl Posted June 11, 2016 Share Posted June 11, 2016 65... (where are all the members at??) Link to comment Share on other sites More sharing options...
Vega Posted June 11, 2016 Share Posted June 11, 2016 64 Link to comment Share on other sites More sharing options...
Spud Posted June 11, 2016 Share Posted June 11, 2016 63 Link to comment Share on other sites More sharing options...
owl Posted June 11, 2016 Share Posted June 11, 2016 67 Link to comment Share on other sites More sharing options...
Spud Posted June 11, 2016 Share Posted June 11, 2016 This is not a fair fight 66 Link to comment Share on other sites More sharing options...
owl Posted June 11, 2016 Share Posted June 11, 2016 Hey, when the mods go offline and you guys can get chaining loads of posts... Otherwise, no it's not fair 70 Link to comment Share on other sites More sharing options...
DannyFenton123 Posted June 11, 2016 Share Posted June 11, 2016 Or you do it right under my nose on chat 74 Link to comment Share on other sites More sharing options...
paporomantic Posted June 11, 2016 Share Posted June 11, 2016 21 minutes ago, Simowl said: Hey, when the mods go offline and you guys can get chaining loads of posts... Otherwise, no it's not fair When two mods are controlling the thread, they can score points at a faster rate than 5 or so members. There has to be a rule preventing long chains created by the same small group of players. E.g.: no one can make more posts since the last post of the opposing team than the number of the players of their own team who've posted since the last post of the opposing team. Grrr, that's too complicated, I know. E.g. 1. A mod posts and two members A and B make a chain ABAB. 2. Neither A nor B can then post any more until a third member C posts (or a mod appears). 3. The chain can proceed as CBCAC or CACBC [or there are shorter options like CBAC] until neither of A, B, C can post and they have to wait for a fourth member D. 4. The longest chain continuation after that is DCDADBD and the likes (alternating between D and non-D, but each of the non-D's can chime in only once until a fifth member posts). 5. A mod post resets the chain. And similarly for mods' chains interrupted by members. So N players of the same team can make a maximum of N*N posts if they're well coordinated, until they need an N+1-st player to join. ______________________________________ An easier rule can be that a player is prohibited from posting (I mean altering the count) until either the opposite team posts or L teammates do, whichever is sooner. The number L can be adjusted in accordance with the number of points per mod post (M). I can't figure out a 'perfect' formula relating the L and M numbers. ______________________________________ 73 Link to comment Share on other sites More sharing options...
Spud Posted June 11, 2016 Share Posted June 11, 2016 2 minutes ago, aroMa(n)tisse said: When two mods are controlling the thread, they can score points at a faster rate than 5 or so members. There has to be a rule preventing long chains created by the same small group of players. E.g.: no one can make more posts since the last post of the opposing team than the number of the players of their own team who've posted since the last post of the opposing team. Grrr, that's too complicated, I know. E.g. 1. A mod posts and two members A and B make a chain ABAB. 2. Neither A nor B can then post any more until a third member C posts. 3. The chain can proceed as CBCAC or CACBC [or there are shorter options like CBAC] until neither of A, B, C can post and they have to wait for a fourth member D. 4. The longest chain continuation after that is DCDADBD and the likes (alternating between D and non-D, but each of the non-D's can chime in only once until a fifth member posts). 5. A mod post resets the chain. And similarly for mods' chains interrupted by members. So N players of the same team can make a maximum of N*N posts if they're well coordinated, until they need an N+1-st player to join. ______________________________________ An easier rule can be that a player is prohibited from posting (I mean altering the count) until either the opposite team posts or L teammates do, whichever is sooner. The number L can be adjusted in accordance with the number of points per mod post (M). I can't figure out a 'perfect' formula relating the L and M numbers. ______________________________________ 73 This is more complex than chess O_O 72 Link to comment Share on other sites More sharing options...
paporomantic Posted June 11, 2016 Share Posted June 11, 2016 71 Not more difficult than computer science. Link to comment Share on other sites More sharing options...
owl Posted June 11, 2016 Share Posted June 11, 2016 Should we wait until we've done with this one, then come up with some complex method of stopping it ending too quickly, before we start the next? 75 Link to comment Share on other sites More sharing options...
Spud Posted June 11, 2016 Share Posted June 11, 2016 Uhhhhhhhhhhhhhhhhh 74 Maybe it'll just be simpler to keep mods at 2 instead of changing their number or doing any weird chain rules???? Link to comment Share on other sites More sharing options...
DannyFenton123 Posted June 11, 2016 Share Posted June 11, 2016 Sounds like a plan Sim! EDIT: Ninja Spud! 78 then Link to comment Share on other sites More sharing options...
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